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How To Make The Perfect Object Show! Step 1: Creating Characters

Creating Object Shows can be a tough task. Some of them require originality or creativity! But don't worry! We here at SundaeRailroader Central will tell you how you can make the best Object Show!


Making Object Show Characters and The Host

Decide on the amount of characters. 

  • Before you start scavenging for things around you, figure out how many contestants you need. Choose from 10 to 20 for a normal-sized show.
  • Going below 10 is fine, but it may make your show a bit short. If this is what you want, go for it!
  • You could have something like 25-45 contestants, but it may make your show kinda long. If this is the case, hold more common eliminations. You could have 1 or 2 eliminations at the start of the show before teams are set up, like having the challenge to determine the team captains also automatically eliminate someone, or have whoever gets picked for a team last get eliminated. You could sometimes hold Double Eliminations, elimination ceremonies where two people go instead of one. The cast will dwindle and determine the rankings faster. Be mindful that it may be harder to give everyone something going for them. Either way, avoid going over 45 because it'll still be a lot to handle.
  • Don't make the number too high, as some of your characters won't get any screen time, and you won't be able to manage them all at once.


Look around for objects to use for your contestants. 

  • Pick what kinds of objects you want to be the contestants of your show, such as a plate, a cushion, a bottle of perfume, etc.
  • Check online if your object has already been taken. If you want to keep that object, however, change its appearance, (if you're able to) personality, and name.
  • Avoid inappropriate objects, such as a dildo or a condom, unless your show is 18 and above.
  • If you can't find any more objects around you, search for some objects on the internet.
  • You can also choose not to have physical objects. For example, if you look at the object show, General Mayhem, there is a female character named Amoeba who is a type of cell or organism. Another example is Yellow Face in BFB, which is simply a yellow face scribble. Flash from Battle For Grandma is the Adobe Flash logo. You could pick a random element from the periodic table or use a sort of idea as a character.

Create their looks. 

  • You have picked your objects - now it is time to decide how they should look. Find the right color for each of your objects and design them however you want them to be.
  • If you want to go further in design, add eyelashes, pupils, fingers, etc.
  • Choose whether you want your character(s) to have all limbs (arms and legs), only arms, only legs, or to have no limbs at all.

Make personalities for each contestant. 

  • Now it is time to make your characters truly anthropomorphic. Give each object certain personalities depending on what the object is.
  • For example, if your object is a balloon or a party hat, make them jovial and happy, but if your object is a witch hat, you might want his/her personality to be cruel or spiritual.

Create a backstory for each character if you want to. 

  • It is uncommon to find an object show where the objects have backstories, but if you want to, you can do that. To help you, you can ask yourself:
  • Why is your character who he/she is now?
  • Did your character do something that they'd never be able to forget?
  • Did your character experience a tragedy, an emotional outburst, a happy moment, etc., that he/she can't forget?
  • If your character is, for example, disabled, write down how that happened.

Make the host. 

  • A host is someone who controls the game show. Again, you can either use physical or non-physical objects. Most hosts on object shows are objects that are related to technology, such as MePhone4 in Inanimate Insanity or Controlly in Brawl of The Objects.
  • You can make your host something related to technology too. For example, you can use a microphone or a motherboard, or if you don't want to, use any other object like a clock or window.
And that's it for step 1! See you all next week for step 2!

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